One Piece: Dawn of the Pirates
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One Piece: Dawn of the Pirates

A One piece RP start as a small pirate or marine, but grow to rule the seven seas or to rid the seas of the pirates
 
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 Ken's moves

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Hawkeman92

Hawkeman92


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Ken's moves Empty
PostSubject: Ken's moves   Ken's moves I_icon_minitimeWed Jun 16, 2010 11:05 pm

Fighting style: Ken fights with any weapon he finds and if he has no weapons then he bare handed. He will usually charge at the enemy and try to overwhelm them with a barrage of attacks. He will usually use everything that he has learned and if he feels he can he will also sometimes use the enemies style as well. He also may use styles that you would not expect and would seem very odd though he doesn't use those styles much.

Incomplete soru: Through being attacked many time by his sensei using this skill he has knowledge about it and can even use it to some degree but it's still incomplete to the effect of a normal soru is faster. Though this is slower then normal soru he can control it much more and can even control it to then extent of turning around corners and having time to react to whatever is around it.

Supreme disarm: Ken can quickly deliver many soft but extremely fast blows to the opponents limbs (usually arms) in order to make the opponent loosen there grip on a weapon, this can make weak enemies drop their weapons completely. When an opponent loosens there grip it not only effects their ability in battle but also makes it easier to steal there weapon. Ken usually only uses this to gain a weapon to fight with as he would prefer his opponent to fight to his maximum potential. Also he can do this to any limb making it more loose and causing certain effects. (Like if he does it on legs the opponent will be slower. Can make weak enemies falls down completely.) On weak enemies this is a very effective was of disabling them.

Ken punch: A common yet powerful punch Ken uses by putting all his strength into the punch while turning it. This attack will instantly knock out weak enemies and deal a good amount of damage to strong ones.

Multi weapons: Ken can use a large amount of weapons at ones by attacking with each one when required and switching his weapons in a blink of an eye. Though he usually doesn't have the amount of weapons to use this but when he does he can take out a large amount of enemies in minutes maybe even seconds.

Over the limit: This is used quite rare and only during important battles as it has a side affect that Ken doesn't like. Because of the fact that Ken used most of life life with his body tensed he has learned how to tense his body even more then usual and much more then a normal person can. This increases his strength and the speed of each blow while also closing his wounds to the degree that they only bleed a little. Though the amount of time between each of his attacks decrease a normal person wouldn't be able to tell the difference and his running speed also increase so with all the improvements it will be hard to see the bad effects. When using weapons like this normal weapons will break rather fast when Ken is using them because of the strength in each swing. The side effect of this is that after it is used Ken will become very sensitive and even a punch from a weak person will hurt. Ken finds this embarrassing because of the fact that weak people could hurt him and this is the reason he doesn't like using it.
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Nero Morgan
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PostSubject: Re: Ken's moves   Ken's moves I_icon_minitimeSat Jun 19, 2010 2:52 pm

I guess its alright.

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